Game Overview | Dynamic Campaigns | Vehicles & Weapons | Painstaking Simulation | Campaign Editor

Editing and modding capabilities

In addition to the tools already known to players of previous games, like the Mission Generator, Simple and Full Mission Editors, and the 3D Map Editor, ToW3 has specific editors for handling the newly introduced strategic mode.

First of all, there is the new Campaign Generator that allows you to conveniently choose the sides of a conflict, set the starting zones, add or exclude zones from the campaign, give players battle groups and support, etc.

In addition, modders can create totally new strategic layer maps. To do this, several layers of a new map (normal, with all provinces selected, with all provinces controlled by one side, with all provinces controlled by another side, …) must be prepared in a graphics editing software like Adobe Photoshop or GIMP and then the game should be launched in a special Strategic Campaign Designer Mode, converting and automatically dividing a source map into separate zones and allowing you to set links between them manually.